Primary · Kaiju Fighter
Body-tracking combat on the big screen
1v1 and Arcade-style battles with Mecha and Kaiju. Your living room becomes the war zone—powered by iPhone body tracking and TV mirroring.
Coming soon · Real-time AR on iOS
ZillA Rumble
Your body is the controller. AR combat on iPhone and TV—no controllers, no VR headset. Epic scale in your living room.
Same proprietary ARcade Engine™ body tracking that powers ARcade Arena—built for colossal-scale combat.
AirPlay or HDMI. Giants clash on the big screen while your iPhone tracks from beside the TV.
6–10 feet of open floor. Stand 2–4 meters back. Keep your full body in frame with good light.
Punches, kicks, blocks, and dodges drive Mecha combat in real time.
Kaiju Fighter leads at home. Take the fight outside with LiDAR and GPS extras.
Primary · Kaiju Fighter
1v1 and Arcade-style battles with Mecha and Kaiju. Your living room becomes the war zone—powered by iPhone body tracking and TV mirroring.
Outdoor · City Stomper
Take a Kaiju into the real world. Use LiDAR to place and stomp through the city block around you.
Outdoor · Zilla Mayhem
Location-based chaos when you leave the living room—geo AR that turns neighborhoods into Temporal War battlegrounds.
Eight hundred years from now, humanity and artificial intelligence are true partners. Together they mastered the stars and seeded hundreds of colonies—each with its own culture and colossal Mecha defenders.
When war with an alien alliance turned against them, the enemy chose to rewrite history. Temporal rifts tore open over present-day Earth, unleashing engineered and captured Kaiju to destroy humanity’s birthplace before the interstellar future could ever exist.
Colonies answered by sending their most advanced Mecha through the same portals—every machine unique in design and combat philosophy. Now a war from the future is fought in today’s cities. If the defenders fail, everything they built will be erased before it begins.
14 Mecha from the colonies. 15 Kaiju through the rifts.
An upcoming Augmented Reality combat game for iPhone featuring Mecha vs Kaiju battles controlled by your real body movements on a TV.
No. Kaiju Fighter uses body tracking with a compatible iPhone and a TV—same unique setup as our other ARcade titles.
About 6–10 feet clear in front of the TV, standing roughly 2–4 meters from the phone so your full body is visible.
Yes—great for family gatherings and birthdays with adult supervision for younger children. Take turns and cheer from the couch.
It can be. Full-body movement makes sessions active while still feeling like a game.
ZillA Rumble is coming soon. Reach out for launch updates—or play ARcade Arena: Dragon Gate today on the App Store.
The camera is used for tracking during play. Footage is not stored unless you explicitly use recording features on your device.
Coming soon. Get launch updates—or download ARcade Arena while you wait.