Photo > Textured and Rigged 3D Character

Upload a full-body photo, generate a high-res mesh, pick detail, place joints, then download a skinned character.

Now Step 1 of 6 — Create

  1. Create Browser Photo & rig
  2. Mesh 3DLab High-res 3D from photo
  3. Detail Web → Blender Pick mesh density
  4. Joints Browser Adjust pre-placed joints
  5. Rig Blender Skin & package USDZ
  6. Ready Browser Download your character
Project history

Saved in this browser (name, stage, front/back photos). Open to resume — worker needed for mesh/rig files.

No saved characters yet — generate from photos or upload a 3D model.

Your 3D preview will appear here