Flipbook Maker guide

How to make a sprite sheet from video

Kick-Start.ai Flipbook Maker for sprite sheets and VFX

A sprite sheet (texture atlas) is a grid of animation frames. If your motion already exists as a screen recording, a playblast, or a phone MP4, you do not need After Effects just to pack it.

Open free Flipbook Maker

Also see the pack / split / extract overview. Generating brand-new frames is AI Flipbook Generator.

What you need

Step-by-step

  1. Extract. Import the MP4 and pull frames. Skip frames to shorten the loop.
  2. Clean. Trim empty margins so the sheet is not full of blank pixels.
  3. Pack. Lay frames into a sheet. Enable POT if your engine requires it.
  4. Check alpha. Keep transparency for VFX; flatten if you want a solid blit.
  5. Export. Download the sheet (and frame list if you need to split later).

Game-engine tip

Unity and Unreal often prefer power-of-two textures. If import looks blurry, check wrap mode and disable unnecessary compression on UI/VFX sheets.

Pack your sprite sheet

Common mistakes

FAQ

Is this a PDF flipbook?

No. Kick-Start Flipbook Maker is for sprite sheets, atlases, and video frames — game VFX, not page turning.

Can I split an atlas too?

Yes. Pack, split, and extract are three modes of the same free tool.

Do frames leave my computer?

Work stays in your browser session. No signup.

What if I need new frames from a prompt?

Use AI Flipbook Generator. Do not use Maker to invent frames you do not have.